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| Culture: Guts [Pre-Draw] Toggle skill upgrades Toggle only: Resistance Stamina Courage |
| Icon |
Name |
Rank |
Skill Type |
Sub-Culture |
Description of Actions and Their Effects |
Availability |
![[Guts_7] resets opponent's sequence (if they focus)](../images/skills/btn_guts_7_n.png) | Rebalance | 1 | motion | courage | +12 accuracy to you. +12 draw mark to you. Opponent loses focus benefits this round. If opponent focuses this round reset their focus sequence. Cost: 6 energy. | preDraw |
![[Guts_2] boosts your accuracy and energy](../images/skills/btn_guts_2_n.png) | Weathered Stare | 1 | focus | stamina | +5 accuracy to you. +6 energy to you. For each of your previous focus actions: +2 accuracy to you. | preDraw |
![[Guts_7+] resets opponent's sequence (if they focus)](../images/skills/btn_guts_7_n.png) | Advanced Rebalance | 2 | motion | courage | +12 accuracy to you. +12 draw mark to you. Opponent loses focus benefits this round. If opponent focuses this round reset their focus sequence. Cost: 4 energy. | preDraw |
![[Guts_2+] boosts your accuracy and energy](../images/skills/btn_guts_2_n.png) | Advanced Weathered Stare | 2 | focus | stamina | +5 accuracy to you. +7 energy to you. For each of your previous focus actions: +3 accuracy to you. | preDraw |
![[Guts_10] draws and shoots](../images/skills/btn_guts_10_n.png) | Decisive Quickdraw | 5 | draw | courage | You draw your pistol and shoot. This shot gets: -32% chance to hit, -7 speed. Cost: 15 energy + 3x(WP). | preDraw |
![[Guts_10+] draws and shoots](../images/skills/btn_guts_10_n.png) | Advanced Decisive Quickdraw | 6 | draw | courage | You draw your pistol and shoot. This shot gets: -24% chance to hit, -7 speed. Cost: 15 energy + 3x(WP). | preDraw |
![[Guts_13] boosts your quickdraw](../images/skills/btn_guts_13_n.png) | Unflinching | 7 | schedule | courage | Your quickdraw gets: +12% chance to hit, -10 cost and if it hits: +10 accuracy to you. Active for 10 rounds. Cost: 3 energy. | preDraw |
![[Guts_13+] boosts your quickdraw](../images/skills/btn_guts_13_n.png) | Advanced Unflinching | 8 | schedule | courage | Your quickdraw gets: +12% chance to hit, -10 cost and if it hits: +10 accuracy to you. Active for 10 rounds. This action has no energy cost. | preDraw |
![[Guts_21] schedules counter evade](../images/skills/btn_guts_21_n.png) | Cockeyed | 9 | schedule | courage | You gain your primary focus action. Hidden: When opponent draws, you automatically counter with your primary evade action. Active the next 3 rounds. | preDraw |
![[Guts_21+] schedules counter evade](../images/skills/btn_guts_21_n.png) | Advanced Cockeyed | 10 | schedule | courage | You gain your primary focus action. Hidden: When opponent draws, you automatically counter with your primary evade action. Active the next 5 rounds. | preDraw |
![[Guts_9] boosts your energy (more if opponent has drawn)](../images/skills/btn_guts_9_n.png) | Rousing Melody | 11 | voice | stamina | +8 energy to you. If opponent has drawn, +5 energy to you. Opponent loses motion benefits this round. | preDraw |
![[Guts_12] boosts your Resolve (if opponent has drawn)](../images/skills/btn_guts_12_n.png) | Veteran's Measure | 11 | motion | resistance | +10 accuracy to you. If opponent has drawn, +5 Resolve to you. Opponent loses focus benefits this round. Cost: 7 energy. | preDraw |
![[Guts_9+] boosts your energy (more if opponent has drawn)](../images/skills/btn_guts_9_n.png) | Advanced Rousing Melody | 12 | voice | stamina | +10 energy to you. If opponent has drawn, +6 energy to you. Opponent loses motion benefits this round. | preDraw |
![[Guts_12+] boosts your Resolve (if opponent has drawn)](../images/skills/btn_guts_12_n.png) | Advanced Veteran's Measure | 12 | motion | resistance | +12 accuracy to you. If opponent has drawn, +6 Resolve to you. Opponent loses focus benefits this round. Cost: 7 energy. | preDraw |
![[Guts_20] boosts your accuracy and energy (if opponent uses Acuity)](../images/skills/btn_guts_20_n.png) | Permanent Scowl | 13 | focus | stamina | +6 accuracy to you. If opponent's skill culture is Acuity, +9 energy to you. For each of your previous focus actions: +2 accuracy to you. | preDraw |
![[Guts_20+] boosts your accuracy and energy (if opponent uses Acuity)](../images/skills/btn_guts_20_n.png) | Advanced Permanent Scowl | 14 | focus | stamina | +6 accuracy to you. If opponent's skill culture is Acuity, +10 energy to you. For each of your previous focus actions: +4 accuracy to you. | preDraw |
![[Guts_16] protects your sequence](../images/skills/btn_guts_16_n.png) | Grave Intentions | 17 | focus | resistance | +6 accuracy to you. +5 energy to you. Your focus sequence is protected this round. For each of your previous focus actions: +2 accuracy. | preDraw |
![[Guts_16+] protects your sequence](../images/skills/btn_guts_16_n.png) | Advanced Grave Intentions | 18 | focus | resistance | +6 accuracy to you. +5 energy to you. Your focus sequence is protected this round. For each of your previous focus actions: +5 accuracy. | preDraw |
| Culture: Guts [Post-Draw] |
| Icon |
Name |
Rank |
Skill Type |
Sub-Culture |
Description of Actions and Their Effects |
Availability |
![[Guts_1] boosts your Resolve](../images/skills/btn_guts_1_n.png) | The Clinch | 1 | aiming | resistance | +8 accuracy to you. +2 Resolve to you. For each of your previous aim actions: +4 accuracy to you. | postDraw |
![[Guts_1+] boosts your Resolve](../images/skills/btn_guts_1_n.png) | Advanced Clinch | 2 | aiming | resistance | +10 accuracy to you. +3 Resolve to you. For each of your previous aim actions: +4 accuracy to you. | postDraw |
![[Guts_14] boosts your Resolve](../images/skills/btn_guts_14_n.png) | Call upon Grace | 3 | rest | resistance | +2 energy to you. +4 Resolve to you. | postDraw |
![[Guts_14+] boosts your Resolve](../images/skills/btn_guts_14_n.png) | Advanced Call upon Grace | 4 | rest | resistance | +2 energy to you. +6 Resolve to you. | postDraw |
![[Guts_8] boosts your aim at less energy than basic Recover](../images/skills/btn_guts_8_n.png) | Cool-Headed | 5 | recover | stamina | +25 accuracy to you. Cost: 5 + WP. | postDraw |
![[Guts_3] boosts your Resolve each round](../images/skills/btn_guts_3_n.png) | Self Control | 5 | schedule | resistance | Each round, +2 Resolve to you. Active for 6 rounds. Cost: 4 energy. | postDraw |
![[Guts_8+] boosts your aim at less energy than basic Recover](../images/skills/btn_guts_8_n.png) | Advanced Cool-Headed | 6 | recover | stamina | +30 accuracy to you. Cost: 5 + WP. | postDraw |
![[Guts_3+] boosts your Resolve each round](../images/skills/btn_guts_3_n.png) | Advanced Self Control | 6 | schedule | resistance | Each round, +2 Resolve to you. Active for 7 rounds. Cost: 4 energy. | postDraw |
![[Guts_15] costs Resolve to use](../images/skills/btn_guts_15_n.png) | Corazon de Bronco | 9 | recover | resistance | +25 accuracy to you. If opponent's skill culture is Swagger, +15 Resolve to you. Cost: 15 health. | postDraw |
![[Guts_15+] costs Resolve to use](../images/skills/btn_guts_15_n.png) | Advanced Corazon de Bronco | 10 | recover | resistance | +30 accuracy to you. If opponent's skill culture is Swagger, +15 Resolve to you. Cost: 15 health. | postDraw |
![[Guts_4] boosts your Resolve (if you are hit)](../images/skills/btn_guts_4_n.png) | Steely Nerve | 11 | recover | courage | +25 accuracy to you. If you are hit this round +22 Resolve to you. Cost: 10 energy + 2x(WP). | postDraw |
![[Guts_4+] boosts your Resolve (if you are hit)](../images/skills/btn_guts_4_n.png) | Advanced Steely Nerve | 12 | recover | courage | +30 accuracy to you. If you are hit this round +22 Resolve to you. Cost: 10 energy + 2x(WP). | postDraw |
![[Guts_18] protects your sequence](../images/skills/btn_guts_18_n.png) | Knuckle Down | 13 | aiming | resistance | +12 accuracy to you. Your aim sequence is protected this round. For each of your previous aim actions: +4 accuracy to you. | postDraw |
![[Guts_22] shoots twice](../images/skills/btn_guts_22_n.png) | Steady Fanshot | 13 | shot | courage | You shoot twice. 2nd shot gets: -15% chance to hit. -6 speed. Cost: 10 + 2x(WP). | postDraw |
![[Guts_18+] protects your sequence](../images/skills/btn_guts_18_n.png) | Advanced Knuckle Down | 14 | aiming | resistance | +16 accuracy to you. Your aim sequence is protected this round. For each of your previous aim actions: +5 accuracy to you. | postDraw |
![[Guts_22+] shoots twice](../images/skills/btn_guts_22_n.png) | Advanced Steady Fanshot | 14 | shot | courage | You shoot twice. 2nd shot gets: -10% chance to hit. Cost: 10 + 2x(WP). | postDraw |
![[Guts_25] reduces your fanshot's cost](../images/skills/btn_guts_25_n.png) | Full of Sand | 15 | schedule | courage | Your fanshots get: -8 cost. Active for 14 rounds. Cost: 4 energy. | postDraw |
![[Guts_11] costs less energy to use](../images/skills/btn_guts_11_n.png) | Unmovable | 15 | recover | stamina | +25 accuracy to you. Cost: pistol's WP. | postDraw |
![[Guts_25+] reduces your fanshot's cost](../images/skills/btn_guts_25_n.png) | Advanced Full of Sand | 16 | schedule | courage | Your fanshots get: -8 cost. Active for 14 rounds. Cost: 0 energy. | postDraw |
![[Guts_11+] costs less energy to use](../images/skills/btn_guts_11_n.png) | Advanced Unmovable | 16 | recover | stamina | +30 accuracy to you. Cost: pistol's WP. | postDraw |
![[Guts_30] shoots (boosts your accuracy)](../images/skills/btn_guts_30_n.png) | Culling the Damned | 19 | shot | courage | You shoot. If this shot hits, +14 accuracy to you. Cost: 10 energy + 2x(WP). | postDraw |
![[Guts_27] restores your energy and reduces bleed](../images/skills/btn_guts_27_n.png) | Field Surgery | 19 | rest | resistance | Put a hot gun-barrel to your wound! +4 energy to you. -1 Bleed. | postDraw |
![[Guts_30+] shoots (boosts your accuracy)](../images/skills/btn_guts_30_n.png) | Advanced Culling the Damned | 20 | shot | courage | You shoot. If this shot hits, +22 accuracy to you. Cost: 10 energy + 2x(WP). | postDraw |
![[Guts_27+] restores your energy and reduces bleed](../images/skills/btn_guts_27_n.png) | Advanced Field Surgery | 20 | rest | resistance | Put a hot gun-barrel to your wound! +8 energy to you. -1 Bleed. | postDraw |
| Culture: Guts [Special Availability] |
| Icon |
Name |
Rank |
Skill Type |
Sub-Culture |
Description of Actions and Their Effects |
Availability |
![[Guts_5] boosts your energy each round](../images/skills/btn_guts_5_n.png) | Iron Will | 3 | schedule | stamina | Each round, +2 energy to you. Active for 6 rounds. | standing |
![[Guts_19] Grants Energy. Shortens opponent's scheduled actions](../images/skills/btn_guts_19_n.png) | Righteousness | 3 | schedule | courage | Grants 1 Energy per round. There is a 34% chance each round of the following: -1 to each of opponent's scheduled action timers. Active for 9 rounds. | standing |
![[Guts_5+] boosts your energy each round](../images/skills/btn_guts_5_n.png) | Advanced Iron Will | 4 | schedule | stamina | Each round, +2 energy to you. Active for 7 rounds. | standing |
![[Guts_19+] Grants Energy. Shortens opponent's scheduled actions](../images/skills/btn_guts_19_n.png) | Advanced Righteousness | 4 | schedule | courage | Grants 2 Energy per round. There is a 34% chance each round of the following: -1 to each of opponent's scheduled action timers. Active for 11 rounds. | standing |
![[Guts_6] caps shot damage](../images/skills/btn_guts_6_n.png) | Hale & Hardy | 7 | rest | resistance | +7 energy to you. This round, you suffer no more than 32 damage from a single shot. | always |
![[Guts_17] converts damage to energy loss](../images/skills/btn_guts_17_n.png) | Home-Cooking | 7 | schedule | stamina | Whenever you lose Resolve, if enough energy is available, you loose that much energy instead. Active for 4 rounds. | standing |
![[Guts_6+] caps shot damage](../images/skills/btn_guts_6_n.png) | Advanced Hale & Hardy | 8 | rest | resistance | +7 energy to you. This round, you suffer no more than 25 damage from a single shot. | always |
![[Guts_17+] converts damage to energy loss](../images/skills/btn_guts_17_n.png) | Advanced Home-Cooking | 8 | schedule | stamina | Whenever you lose Resolve, if enough energy is available, you loose that much energy instead. Active for 5 rounds. | standing |
![[Guts_23] boosts your energy](../images/skills/btn_guts_23_n.png) | Breathing Spell | 9 | rest | stamina | +8 energy to you. | always |
![[Guts_23+] boosts your energy](../images/skills/btn_guts_23_n.png) | Advanced Breathing Spell | 10 | rest | stamina | +11 energy to you. | always |
![[Guts_24] caps shot damage](../images/skills/btn_guts_24_n.png) | Pain Killer | 15 | schedule | resistance | You suffer no more than 20 damage from a single shot. Active for 7 rounds. Requires you to have consumed whiskey. | standing |
![[Guts_24+] caps shot damage](../images/skills/btn_guts_24_n.png) | Advanced Pain Killer | 16 | schedule | resistance | You suffer no more than 20 damage from a single shot. Active for 8 rounds. Requires you to have consumed whiskey. | standing |
![[Guts_28] 25% chance cancels opponent's scheduled actions](../images/skills/btn_guts_28_n.png) | Horse Hooey | 17 | rest | courage | +6 energy to you. There is a 25% chance that opponent's scheduled actions are canceled. | always |
![[Guts_26] costs less energy to use](../images/skills/btn_guts_26_n.png) | Ornery Cuss | 17 | stand | stamina | You stand back up. +12 accuracy to you. Cost: 8 energy. | down |
![[Guts_28+] 50% chance cancels opponent's scheduled actions](../images/skills/btn_guts_28_n.png) | Advanced Horse Hooey | 18 | rest | courage | +6 energy to you. There is a 50% chance that opponent's scheduled actions are canceled. | always |
![[Guts_26+] costs less energy to use](../images/skills/btn_guts_26_n.png) | Advanced Ornery Cuss | 18 | stand | stamina | You stand back up. +12 accuracy to you. Cost: 4 energy. | down |
![[Guts_29] reduces your action cost](../images/skills/btn_guts_29_n.png) | Battle-Scarred | 19 | schedule | stamina | Each round, -6 cost to your actions. Active for 4 rounds. | standing |
![[Guts_29+] reduces your action cost](../images/skills/btn_guts_29_n.png) | Advanced Battle-Scarred | 20 | schedule | stamina | Each round, -6 cost to your actions. Active for 5 rounds. | standing |